Obfuscate

From VTM Wiki
Jump to navigation Jump to search
Obfuscate
Obfuscate symbol.png
Stealth Mode, Cloaking, Veiling, Occulto
Clan affinity:

Type:Mental


Masquerade threat:Low


Resonance:Melancholic

Overview

Obfuscate is a power that allows the Kindred to hide easily, move without being noticed, and cast illusions. It gives users the ability to get close to victims or disguise themselves as well as give them an out when a situation gets too complicated. The power itself is not invisibility, instead, it works through mental magic, tricking the mind of others to ignore the kindred presence or see a mundane face instead.

Unless otherwise stated Obfuscate affects all five senses and coaxes victims to step out of the way to the point of rationalizing to themselves about why they are avoiding that particular corner. However, there are limitations to this power. The power will fail if the victim cannot ignore the user such as being backed into a corner or being blocked from a doorway they wish to walk through. As well as violent actions, loud noises or failed rolls to tamper with items. Without Ghost in the Machine, the kindred is easily recognized by machine surveillance. Users of Sense the Unseen, are able to roll against these powers, as well as those about to be struck by a sneak attack. Without the use of Vanish, users are unable to use Obfuscate while under observation from others. [1]

The Banu Haqim stalk prey from the shadows and deliver cloaked judgment to those they feel need it.[2] Many forget that the Malkavians possess this ability and use it in a variety of ways, most notably in conjunction with Dominate to mentally torture their opponents.[3] Meanwhile, Ministers use this skill to discover vice or lure victims to a secluded spot and use that information against them. Setites use obfuscate to mentally tear down opponents known as Mental Maze and True Love's Face.[4] The Nosferatu are most known for mastering this Discipline to remain hidden or disguised while collecting information on others, later to be used against them or sold to others as boons.[5] Members of the Ravnos clan are known to utilize this power to conjure illusions called Chimestry to shape reality or strike fear into others.[6]

List of available powers

Level 1

Name Effect Cost Prerequisite Amalgam Duration Dice pool Opposing pool Additional Notes Source
Cloak of Shadows As long as the user stands still they blend into their surroundings. Free None No One scene N/A N/A Follows the general rules for Obfuscate. Renegade store / DriveThruRPG store
Silence of Death Nullifies the sounds a user makes. Free None No One scene N/A N/A This power does not eliminate powers made outside of the user's personal space. *Renegade store / DriveThruRPG store

Level 2

Name Effect Cost Prerequisite Amalgam Duration Dice pool Opposing pool Additional Notes Source
Chimerstry Create brief but realistic hallucinations. One Rouse Check None Presence One turn Manipulation +

Obfuscate

Composure +

Wits

These hallucinations can never be recorded or sent through transmissions. World of Darkness account
Ghost's Passing The user can bestow Obfuscate onto an animal. One Rouse Check None Animalism One session N/A N/A Sense the Unseen can discern signs as per general Obfuscate rules DriveThruRPG store
Unseen Passage The user can now move while remaining hidden. One Rouse Check None No One scene or until detection N/A N/A This power will fail if the user is being actively watched when activated. Renegade store / DriveThruRPG store
Ventriloquism Throw their voice so only the intended recipient can hear it. One Rouse Check None Auspex ●● One turn Wits +

Obfuscate

Resolve +

Composure

Can be used on anyone in line of sight. Renegade store / DriveThruRPG store

Level 3

Name Effect Cost Prerequisite Amalgam Duration Dice pool Opposing pool Additional Notes Source
Fata Morgana Elaborate hallucinations. One Rouse Check None Presence ●● One scene, unless let to lapse Manipulation +

Obfuscate

N/A These hallucinations cannot cause damage or appear to affect the surrounding reality. They cannot blind or deafen through sensory overloading. World of Darkness account
Ghost in the Machine Allows the effects of Obfuscate to be transmitted through technology when viewed on a live screen. Free None No As power used N/A N/A If viewed later the image seems blurred, making identification harder. Renegade store / DriveThruRPG store
Mask of a Thousand Faces Make themselves appear as a mundane face rather than disappear allowing interaction and communication. One Rouse Check None No One scene N/A N/A This power allows them to interact and speak to others around them. Renegade store / DriveThruRPG store
Mask of Isolation Force Mask of a Thousand Faces onto a victim. One Rouse Check Mask of a Thousand Faces Dominate One night plus one additional night per margin of success Manipulation +

Obfuscate

Charisma +

Insight

Should the user be made aware of the power being used on them the effects end. Renegade store / DriveThruRPG store
Mental Maze Remove all sense of direction and location from a victim in a location. One or Three Rouse Checks None Dominate One night Charisma +

Obfuscate

Wits +

Resolve

The resistance roll can only be made by the supernatural but cannot be teamworked. Renegade store / DriveThruRPG store

Level 4

Name Effect Cost Prerequisite Amalgam Duration Dice pool Opposing pool Additional Notes Source
Conceal Cloak an inanimate object. One Rouse Check None Auspex ●●● One night plus one additional night per margin of success Intelligence +

Obfuscate

N/A This power cannot affect anything larger than a two-story house or anything moving on it's own. Renegade store / DriveThruRPG store
Vanish Activate Cloak of Shadows or Unseen Passage while being observed. As per power augmented Cloak of Shadows No As per power augmented Wits +

Obfuscate

Wits +

Awareness

This power makes the memory of the Kindred foggy and indistinct, but it will not affect the memories of vampires. Renegade store / DriveThruRPG store

Level 5

Name Effect Cost Prerequisite Amalgam Duration Dice pool Opposing pool Additional Notes Source
Cloak the Gathering Shelter companions under Obfuscate. One Rouse Check in additional to the cost of the power extended None No As per power extended N/A N/A This power extends to a number of people equal to the user's Wits, plus additional Rouse Checks. Renegade store / DriveThruRPG store
Imposter's Guise Appear as someone else. One Rouse Check Mask of a Thousand Faces No One scene Wits +

Obfuscate

Manipulation +

Performance

The face they wish to copy must be studied for at least five minutes from multiple angles. Renegade store / DriveThruRPG store

Other Amalgams

Below are the amalgams from other Discipline trees that require Obfuscate;

Name Power Level Obfuscate Level Required Effect Cost Dice pool Source
Dominate symbol.png Dementation Dominate ●● ●● Drive others insane One Rouse Check per scene Manipulation +

Dominate

Animalism symbol.png Unliving Hive Animalism ●●● ●● Extend animal influence to swarms of insects Free N/A
Presence symbol.png True Love's Face Presence ●●● ●●● The victim will perceive the user as a mortal they have strong emotional ties with, be it hatred or love. One Rouse Check Manipulation +

Presence

Example usage in products

Example usage in actual plays

Gallery

Game concepts
Beginner's guide Vampire: The MasqueradeConsiderate playOfficial TTRPG sources
Character creation Merits and FlawsCoterie Backgrounds and MeritsLoresheetsPredator typesMortals and ghouls
Quick references Hunger systemResonanceHumanityIndex
Clans Banu HaqimBrujahGangrelCaitiffHecataLasombraMalkavianThe MinistryNosferatuRavnosSalubriToreadorTremereTzimisceVentrueThin-blood
Disciplines AnimalismAuspexBlood SorceryBlood Sorcery RitualsCelerityDominateFortitudeObfuscateOblivionOblivion CeremoniesPotencePresenceProteanThin-Blood Alchemy
Factions CamarillaAnarchCults
Antagonists Second InquisitionSabbat

References