VTM Wiki:Style

From VTM Wiki
Jump to navigation Jump to search

This style guide provides guidance on how to make quality contributions to the wikis within the Paradox Wikis. If these guidelines seem too difficult to follow (non-native speakers, etc.) -- don't let them stop you from contributing! It is more important that the wikis have contributions than having everything "done right", and once content is in the wikis, other contributors can participate by putting it into a better style. For quick references of templates, codes plus more information on how to begin contributing, refer to Contribution Guide.

What kind of content is permitted on this wiki?

The mission of this wiki is to create an extensive information repository regarding official Vampire: The Masquerade 5th Edition materials.

  1. Permitted content:
    1. Characters, lore, locations, general guidelines, and rules from all official Vampire: The Masquerade 5th Edition TTRPG books
    2. Characters, story, locations, and other related content from all official Vampire: The Masquerade 5th Edition video games, with a full list available here
    3. Characters, story, locations, and other related content from all Official TTRPG shows
    4. Characters, story, locations, and other related content from all other Vampire: The Masquerade 5th Edition products, with a full list available here
  2. Non-permitted content:
    1. Text taken verbatim from official products, with the exception of names, titles, and character quotes
    2. Detailed mechanics of loresheets and discipline powers
    3. Community-created content, including works created via Storytellers Vault, World of Darkness Unbound, or Dark Pack
    4. Legacy content, including books not included in Official TTRPG sources and content from video games not included in the 5th Edition list.

Article organization

  1. Naming articles:
    1. Do not capitalize any words in the article name, except for words that are capitalized grammatically. Capitalize the first letter of the first word (wiki should do this automatically)
    2. Use full names for any articles you create. Create a redirect page for any abbreviations and alternate spellings
    3. Unless a significant part of the article's or the section's content is a list, the name of the article/section should be singular. This way the article can be linked while appearing either singular ([[article]]) or plural ([[article]]s), without needing to setup redirects.
  2. Header names: The same rules that apply to naming articles apply to headers
  3. Article size: Generally, articles should be big enough that they comprehensively cover a single subject.
  4. Templates: Templates are created to help better organize content on the Wiki. See the Category:Templates full list of available templates.
  5. Categories: Always group articles into categories. If you are unsure which category fits best, start a discussion on the talk page of the article.

Wiki formatting

  1. Wikis work due to the use of internal links to other pages, the first instance of any other page should be linked with square brackets [[like this]]
  2. Do not emphasize text with underline or CAPITALS, use italics instead, in addition avoid excessive use of bold
  3. Write so that everyone can participate: do not personalize articles by signing them or naming game concepts after yourself.
  4. The use of links in Section names should be avoided, please use the main template instead.
  5. Do not use HTML code where wiki code exists to perform the same action, this includes plainlists, paragraphs, and line breaks
  6. Avoid using the tier 1 title wherever possible
  7. Indent bullet points using multiple asterisks (**) instead of the colon followed by an asterisk (:*).

Duplication of information

Duplication of information on the wiki is frowned upon and should be avoided where possible as it leads to increased maintenance overhead and display of outdated information even though it has been updated on other locations.

If a piece of info seems relevant to another article there are several ways to include it without outright copying it:

  1. Creation of a sub-header with the use of the {{Main}} template immediately under it. Follow it with a concise summary of the target link.
  2. Create transclusion sections on the target page and then transclude it to the desired article. For example:

Add this to the transclusion target:

<section begin=NAME/>
... CONTENT ...
<section end=NAME/>

Add this to the article which will include the transclusion:

{{#lst:Target|NAME}}

Reference citations should be placed outside of transclusions due to possible reference breaks when using reference names.

Writing style

  1. Write objectively, not in the first person.
    • Correct: Most Ventrue aspire to rule others and claim the position of leaders.
    • Incorrect: I always try to command others as a Ventrue.
  2. Use a third-person narrative.
    • Correct: The players may choose one of three ways to distribute skills.
    • Incorrect: You can choose one of three ways to distribute skills.
  3. Use a semi-formal register.
    • Correct: It's recommended for the Storyteller to have a conversation about considerate play with the players.
    • Incorrect: Storyteller should obviously talk about considerate play with the players.
  4. Do not suggest one correct way of playing, do not use absolutes.
    • Correct: Members of clan Toreador often seek artists, performers, and creators.
    • Incorrect: The best person to Embrace by a Toreador would be...
  5. Do not assume all members of a clan or faction function in the same way, leave room for exceptions - except in the case of systems, such as Banes, Compulsions, and Disciplines.
    • Correct: Many members of clan Toreador are artists, performers, and creators.
    • Incorrect: Toreador are artists, performers, and creators.
  6. Capitalization should only be used for the first letter in a sentence, proper nouns, and game terms that are capitalized in the official books.
  7. Please use gender neutral language such as they instead of he or her.
  8. The wiki views both US and UK English as acceptable languages and there is no need to correct between the two, however consistency throughout a page is appreciated.

Word Choices

Tone

These are directions that reinforce the sense of playing an undead blood-drinker as opposed to a nocturnal mortal. Intent is to strengthen the sense of tragedy and inhumanity.

Human”: Use “mortal” in all cases except when talking about the emotional trait (as in “humane”, “being human”, and humanity”.) Use “humankind” instead of “humanity” when referring to the human race as a whole.

Live”: Vampires do not “live” anywhere and they do not lead “lives”. Use “unlife” or other phrases, such as “make their haven” or “exist”.

Die”, “Killed”: Vampires, being dead, do not “die” and they are not “killed”. They “meet final death”, are “ended”, or are “destroyed”.

Friend”: Vampires should never be described as having “friends”. They have “associates”, “allies”, and might even have “comrades”, but actual friendship is beyond their dead hearts. (Note that “friend” can still be used insincerely in dialogue.)

Love”: Vampires might faintly remember “love” but they are incapable of feeling it. They can still “desire”, “yearn”, “lust for”, or otherwise obsess over another individual, but actual love is beyond them, and the word should be avoided whenever possible.

Sleep”: Use “slumber” or “daysleep” to reinforce the difference to mortal sleep

Home”: Use “haven”

Magic”: Use “sorcery” or “supernatural” in all cases except layman dialogue. (“I don’t know, some kind of Warlock magic bullshit!”)

Immortal”: Vampires are not truly immortal and should not be described as such, unless they’re trying to sell the Embrace to a mortal, sugarcoating it. Use “undead”, “ageless”, etc.

Game Terms

Some game system terms or shorthands sometimes sneak into the diegetic (in-world) texts. Avoid these except when talking about them as rule mechanics for the same reason as you would avoid characters talking about their “Strength Attribute” or “Dice Pools”.

Disciplines: Neither the word “Discipline” or the individual Discipline names (with the exception of Blood Sorcery) or powers should be used in diegetic dialogue or descriptive text. Using these when talking about the actual game and its mechanics is fine though.

Touchstones: Avoid in anything but system text. Vampires can talk about mortals that have significant value to them in many ways but should not say “She is my Touchstone”.

Frenzy: “Frenzy”, “frenzied”, etc. are game mechanics, not to be used to describe losing control to the Beast outside of rules.

Ghouled”: Never use “ghoul” (as in “to ghoul”, “ghouled”, ghouling”) as a verb. Instead use “turned into a ghoul” or “made into a ghoul” and similar phrases.

Diablerize”: Don’t ever.

Other

Never state that faction X (sects, clans, “the SI”) do things or think things. For example the Camarilla does not wage a war, but Camarilla domains do. The Brujah clan hasn’t left the Camarilla, but most Brujah vampires have.

Do not state that Kindred/Camarilla "control" humanity - they may manipulate or influence society but they do not own nor control it.

In many cases, “the Court” serves as a better descriptor than “the Camarilla” if referring to the vampire status quo and the Prince’s political machine. When talking about global issues (which should be rare) “Camarilla domains” are better than “the Camarilla”.

The Second Inquisition is an ongoing event, not a group or faction, so “the SI” never does things, though operatives or organizations conducting it do.

Primogen councils are usually representatives of the strongest coherent factions in a city. (Coherent enough to agree on a representative, at least.) This means that, in most cities, vampires of a single clan aren’t likely to rally behind a single spokesperson. If a city has a couple of tight-knit clan groupings, then sure, but otherwise members of the council are just as likely to speak for a well-established cult or a political movement.

Primogen members are not chosen by the Prince. (They can be supported, though, but if that was public their bias would make their position tenuous.)

Full-blooded is a fan term, use True Kindred or something similar, when in the context of speaking in regards to thin-bloods.

Clans are never pluralized. One Toreador, two Toreador are correct. But never two Toreadors.

Capitalization guide

Do capitalize:

  • Anarchs/The Anarch Movement
  • Antediluvians
  • Archon
  • Attributes: when referring to character’s Attributes
  • Backgrounds: when referring to the character’s Background
  • Bane when game mechanic
  • Baron
  • (the) Beast
  • Blood: Capitalize only when referring to the Blood of a vampire.
  • Blood Bond or the Bond
  • Blood Hunt
  • Cainites
  • Caitiff
  • Calcinatio
  • Camarilla
  • Compulsion: when game mechanic
  • Contact: when referring to a character’s chosen Contact, present on the Relationship Map.
  • Conviction when game mechanic
  • Court when referring to the local Camarilla Court
  • (the) Damned
  • Difficulty: when referring to game mechanic
  • Discipline:
  • Duskborn
  • Elysium
  • Embrace: Capitalize on all vampiric references
  • Frenzy:
  • Gehenna
  • Harpy
  • Herald (in vampiric title)
  • Hunger, when referring to vampiric hunger
  • (the) Inconnu
  • Justicar
  • Kindred: Capitalize this term on all references
  • Kiss: Capitalize on all references to a vampire’s bite
  • (the) Masquerade
  • Mawla when game mechanic
  • Memoriam when game mechanic
  • Primogen
  • Prince
  • Relationship Map
  • Retainer when game mechanic
  • Rouse Check
  • (the) Sabbat
  • Sheriff
  • Skills when game mechanic
  • Tenet when game mechanic
  • Touchstone when game mechanic (game mechanic-only word, see below)
  • Traditions: especially when referring to the Six Camarilla Traditions
  • Traits when game mechanic

Do not capitalize:

  • ancilla
  • (the) autarkis
  • blood: if its human or animal, do not capitalize.
  • blood doll
  • clan: lowercase unless together with clan name: Clan Malkavian
  • chantry
  • childe
  • chronicle
  • coterie
  • diablerie
  • domain
  • domitor
  • elder
  • final death
  • fledgling
  • generation is lowercase, unless referring specifically to a single generation, e.g.: “First Generation”
  • ghoul
  • inquisitor
  • kine
  • methuselah
  • neonate
  • progeny
  • regnant
  • sect
  • sire: unless addressing one’s sire, i.e. “My Sire, what joy to meet upon this darkened path.” Also, some vampires insistently always capitalize when writing.
  • specialty
  • thin-blood
  • torpor
  • tracker
  • unbound
  • vampire
  • vitae
  • wight